![]() ![]() If the Skeleton is within 1 tile of a Hero, it moves adjacent to the closest Hero and attacks that Hero with a charging slice. If the Skeleton is adjacent to a Hero, it attacks that Hero with a scimitar. When a Hero reveals the Laboratory place Klak on the bone pile. Place each Hero on a square adjacent to the stairway on the Start Tile. But let me give you a sampling of the text from the boardgame: (Since you know what the monster will do when presented with a given set of stimuli, you can exert some degree of “control” over them in a semi-prescient fashion.) It’s a relatively simple mechanic which provides some interesting strategic wrinkles. When the monster is activated, it simply follows the program and takes the actions described. Out of necessity, therefore, it is forced to provide a “program” for each monster in the game. The Castle Ravenloft boardgame is a dungeon-crawler without a Dungeon Master. And this has, in turn, forced me to ask a simple question: This has put me in the rather interesting position of comparing all three. ![]() As I mentioned a couple days ago, the fun I’ve been having with the Castle Ravenloft board game has recently inspired me to read (or re-read) I6 Ravenloft and Expedition to Castle Ravenloft. ![]()
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